This is the second time I have received such a message. I am wondering if true, if it could be the source of the Dr. Yeats story, and others like it. I guess it will be harder to determine what is fact per se, and fiction? Leslee
``
`Journal of Possible Paradigms - Spring 2001
Majestic Art of Electronic Disinformation
http://www.elfis.net/mkc/mkcx/majesticarts.htm
"A character in the game might ask me the name of my wife. A few months
later I might get a call saying, "'Neil, if you don't stop snooping, you
might find Laurie in a pool of blood'."
-Neil Young, Game Designer at Anim-X
Back in February I learned of a new "game" which threatens to further
blur the lines between fact and fiction within the ufo community and its
relevant parapolitical / conspiracy sub-communities. It's called
Majestic and it is being billed as "The game that plays you." This new
online interactive experience uses the player's own mind as the gaming
environment with the world wide web and telecommunications networks as
its intravenous feed straight into that player's paranoia prone
imagination. The international software developer, Electronic Arts, is
banking on the popularity of paranoia as a sort of mental thrill ride.
Depending upon what level of interactivity a player desires, players can
be contacted by the game via web sites, email, online instant messaging,
phone, fax, and even cellular phone messaging systems. With "reality"
television shows like Mtv's Fear and the Fox Family Channel's World's
Most Haunted Places already pushing the envelope of ethical
entertainment, the inherant dangers of such a paranoic "game" are quite
apparent.
Among the many ethical ambiguities implied by the very premise of the
game is its use of real and fake web sites to promote real and hoax news
stories. The game designers have gone so far as to create front
companies for several of these web sites. They are actively urging fans
of the game to create web sites to act as fronts for the game.
http://www.zdnet.com/gamespot/stories/previews/0,10869,2655645,00.html
http://www.majestic-alliance.com/alliance.html
The disinformation is already spreading... I'm already receiving emails
from experiencers and researchers who are forwarding links to web pages
which turn out to be among the growing list of hoax sites. One
experiencer sent me a link to an online image of a supposed reptoid
alien. The link was to one of the top two Majestic related fan sites,
www.abovetopsecret.com.
One of the likely hoax sites is www.chemtrail.com. If you do a whois
lookup on this site you get the name of a company called Octopus
Interactive - these web developers really know their conspiracy
theory... Anyone familiar with the majority of conspiracy theory from
the 1980s and 1990s should recognize the Octopus conspiracy as one of
the (allegedly) farthest reaching and most convoluted. Most important is
the Octopus theory's linking of continuing news reports about software
known variously as the Inslaw and Promis programs that were designed
with "back doors" for in-the-know agencies.
But perhaps one of the most direct potential dangers to this game's
contamination of the UFO scene can be found within one of our
communities most prolific contributors: Filers Files. Since July of last
year, each issue of Filers Files has contained the important message
"Sponsored by Electronic Arts" within its header. To date, Mr. Filer has
not responded to my repeated sincere requests for more information on
the nature of this sponsorship.
http://www.filersfiles.com/files/2000/FilersFiles26.htm
http://www.ufomind.com/ufo/updates/2000/jul/m03-033.shtml
Meanwhile, high quality parapolitical sites such as www.disinfo.com have
officially announced their open participation in this new gaming
experience.
Of course, many will see this game as a part of the conspiracy itself;
ie- the Majestic game is simply a pretext for the very type of data
gathering / backdoor access to your privacy engendered in the original
claims of Octopus conspiracy researchers and NSA Echelon devotees.
From Disinfo.com - Majestic: The Welcome Intruders by Jeff Halpin
http://www.disinfo.com/pages/dossier/id830/pg1/
EA's new game "Majestic" (www.majesticthegame.com / www.majestic.ea.com)
captures the experience of surfing the dissipative edge of reality and
meta-fiction. Could it really be a social experiment to soften up host
populations for the rumored "MJ-12" group and "Majestic" technology
taken from a crashed saucer at Roswell? Or, more likely, is EA cashing
in on the late 1990s "X-Files" phenomenon, using "Live Action
Roleplaying" techniques? Jeff Halpin investigates, but decide for
yourself.
More Majestic Fact ? Fiction Sites
EA.com and Anim-X have created a number of shell companies, which they
used to register strange websites full of info about Majestic.
http://www.MajesticAlliance.com/
http://www.majestic-alliance.com/
http://www.majesticnetwork.com/
http://www.majestictheory.com/
http://www.abovetopsecret.com/
http://www.conspiracy-net.com/majestic/
Majestic
http://pc.ign.com/previews/8565.html
This IGN article (November 16, 2000), by Vincent Lopez, features
commentary by EA's VP and Executive in Charge of Production of Majestic,
Neil Young, about realtime experiences and reinventing the adventure
game genre.
Majestic trailer (big) 10100K
http://pcmovies.ign.com/media/news/video/majestictrailerbig.mov
Majestic trailer (small) 2420K
http://pcmovies.ign.com/media/news/video/majestictrailersmall.mov
Majestic
http://www.gamecenter.com/Pc/Previews/Majestic/
This Gamecenter.com article (January 5, 2001), by Jason Ocampo, asks the
salient question, "how long it will take before an innocent outsider
stumbles into the game. Should a third party unknowingly intercept one
of the game's death threats and turn it over to law enforcement, we
imagine that there will be a whole lot of explaining to do."
Preview: Majestic
http://www.dailyradar.com/previews/game_preview_1155.html
This DailyRadar.com article (November 16, 2000), by Matt Sammons,
examines EA's use of multistrand narrative (David Lynch, Robert Altman)
and interactive technology (AOL Instant Message ID, fax, phone) in
Majestic. "EA is setting some lofty goals here, and it is more than
willing to throw around terms like "paradigm shift" and "the next
generation of entertainment." For once, game fans may be in for more
than vaporspeak."
ZDNet Gamespot: Majestic
http://www.zdnet.com/gamespot/stories/previews/0,10869,2655645,00.html
This ZDNet Gamespot review of Majestic (November 17, 2000), by Amer
Ajami, explains how AOL Instant Messaging and the different
interactivity settings work. Ajami also explains why Majestic was
inspired by MJ-12. ScreenShots | ChemtrailCon
http://www.zdnet.com/gamespot/filters/products/screens/0,11105,445181-4,00.html
Majestic: The Truth Out There
http://www.gamersrepublic.com/allformat/CrossPlatform/News/112000/majestic.asp
In this Gamers' Republic News article (November 20, 2000), by Shola
Akinnuso, Anim-X president Neil Young warns that Majestic will have
multiple endings, depending on how the game plays you. "Called a L.A.R.P
(Live Action Role Player), Electronic Arts is the dungeon master, and
the gamers are the inhabitants of a very intelligensia-oriented, very
engaging exercise in human interaction."
EA's Majestic AIMs to Shake Things Up
http://www.happypuppy.com/news/articles/001117-n-1.html
This Happy Puppy review (November 17, 2000), by Raymond M. Padilla,
likens an EA press conference to Discordian theater.
Something Wicked This Way Comes
http://pc.hotgames.com/features/180/features_1.htm
This HotGames.com editorial (November 27, 2000), by Dustin H. Chin,
suggests that EA is playing "cat and mouse with the digital
generation."
Preview: 'Majestic' Online Game Blurs Reality
http://www.cnn.com/2001/TECH/computing/01/08/majestic.idg/index.html
This CNN article (January 8, 2001), by Dan Elektro, examines how
Majestic fits with The Blair Witch Project (1999) and other cultural
detritus that blurs the line between meta-fiction and reality.
FGN Online
http://www.fgnonline.com/pc/news/15080.html
This FGN Online article (August 24, 2000), by Anthony Hicks, features an
interview with John Ricotello, EA's Preasident and COO. Ricotello:
"Majestic will be the first PC game I've seen that will fax you or phone
you."
EA's Majestic: The Online Game that Plays You
http://www.gamepro.com/index.html?/computer/pc/games/news/7391.shtml
This GamePro.com article (November 16, 2000), by Dan Elektro, briefly
considers
how Majestic will affect the online gaming industry.
Dark Matter in Alternity - Role playing game with ParaUFO content
http://www.wizards.com/darkmatter/
Mtv's FEAR -
http://www.m
tv.com/mtv/tubescan/fear/`